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Film Cue

A two-player card drafting game about making — and unmaking — films. Pick a card, pass the rest, and out-score your opponent across three rounds of simultaneous drafting.

Role
Designer & Agentic Engineer
Year
2025
Film Cue — a film production card drafting game

Film Cue is a two-player card drafting game about making — and unmaking — films. Designed from the card mechanics up and built as a real-time multiplayer web app with SvelteKit and TypeScript.

Marketing landing page — all sections in a single full-page view.
Marketing landing page — all sections in a single full-page view.
Lobby setup — card back and match type pickers before the draft begins.
Lobby setup — card back and match type pickers before the draft begins.
Invitee landing page — what your opponent sees when they follow the match link.
Invitee landing page — what your opponent sees when they follow the match link.

The game

Pick a card. Pass the rest. Both players draft simultaneously over three rounds, building a film from six card types — each scoring differently:

  • Screenplay — collect Acts 1, 2, and 3 for 10 points
  • Package — match Director and Actor pairs for 5 points each
  • Buzz — compounds; each copy collected scores more than the last
  • Multiplier — triples the value of all Film cards in hand
  • Film — worth 1–3 points, triple when paired with a Multiplier
  • Prestige — held all game; most earns +6, fewest loses 6

Special cards shift momentum. The Green Light lets you play two cards in one turn — but it travels to your opponent with your hand. Timing it right means knowing what you’re leaving them. The Film Multiplier lets you stack a Blockbuster, Indie Hit, or Cult Classic for triple score.

Active match, turn 1 — cards in hand, scoring in progress.
Active match, turn 1 — cards in hand, scoring in progress.
Reveal overlay after the first pick — your opponent's choice surfaces before the hand passes.
Reveal overlay after the first pick — your opponent's choice surfaces before the hand passes.
Results screen — Indie Director won this match.
Results screen — Indie Director won this match.

Design

  • Card layout communicates scoring rules at a glance — no rulebook required
  • Six card types with distinct visual identities that reflect their scoring logic
  • Dark UI with minimal chrome; the cards are the interface, not decoration

Engineering

Real-time multiplayer via room codes — no accounts, no friction. Players create or join a match with a single code. Game state syncs across the full three-round draft sequence. Built with SvelteKit and TypeScript, agentic-engineered with Claude from game logic through deployment.

Film Cue — Make a Film. Unmake Theirs.
Film Cue — Make a Film. Unmake Theirs.
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