Film Cue
A two-player card drafting game about making — and unmaking — films. Pick a card, pass the rest, and out-score your opponent across three rounds of simultaneous drafting.
- Role
- Designer & Agentic Engineer
- Year
- 2025
Film Cue is a two-player card drafting game about making — and unmaking — films. Built as a real-time multiplayer web app with SvelteKit and TypeScript.
The game
Pick a card. Pass the rest. Both players draft simultaneously over three rounds, building a film from six card types:
- Screenplay — collect Acts 1, 2, and 3 for 10 points
- Package — match Director and Actor pairs for 5 points each
- Buzz — compounds; each copy collected scores more than the last
- Multiplier — triples the value of all Film cards in hand
- Film — worth 1–3 points, triple when paired with a Multiplier
- Prestige — held all game; most earns +6, fewest loses 6
The Green Light lets you play two cards in one turn — but it travels to your opponent with your hand. Timing it right means knowing what you’re leaving them. The Film Multiplier lets you stack a Blockbuster, Indie Hit, or Cult Classic for triple score.
Design
- Each card shows its own scoring rule. No separate rulebook.
- Six card types, each with a distinct visual identity tied to how it scores.
- Dark UI, minimal chrome. The cards are what you’re looking at.
Engineering
Real-time multiplayer via room codes — players join with a single code, no sign-up required. The game stays in sync through all three rounds. Built with SvelteKit and TypeScript, agentic-engineered with Claude from game logic through deployment.
Interested? [email protected]